Description: HTML5 Game Development from the Ground Up with Construct 2 by Roberto Dillon Written for the new generation of hobbyists and aspiring game developers, HTML5 Game Development from the Ground Up with Construct 2 shows you how to use the sophisticated yet user-friendly HTML5-based game engine Construct 2 to develop and release polished, two-dimensional games on a multitude of different platforms. The book also covers the foundational knowledge of game analysis and design based on the authors research and teaching experiences at DigiPen Institute of Technology, James Cook University, and other institutions.The author first helps you understand what really matters in games. He guides you in becoming a better game designer from the ground up, being able to play any game critically, and expressing your ideas in a clear and concise format.The book then presents step-by-step tutorials on designing games. It explains how to build an arcade-style game as well as a platformer integrating some physics elements. It also shows you how to create a more complex puzzle game—the authors own published game, Turky on the Run. Lastly, the book discusses different ways to deploy and monetize games across several platforms, including Facebook, iOS, Android, and web-based marketplaces. Sample Construct 2 project files for the games designed in the book are available on the authors website. Integrating hands-on guidance with theoretical game design concepts, this book gives you a solid foundation in game development. It will help you advance in your journey as an indie game developer. FORMAT Paperback LANGUAGE English CONDITION Brand New Author Biography Roberto Dillon Table of Contents HTML5 and Construct 2. Understanding How Games Work. About Games and Ideas: Dream vs. Reality. Game Design Documentation for Indies. Moon Wolf, a Space Arcade Game. Moon Wolf Development. Kitty Katty, a Platformer. Kitty Katty Development. Turky on the Run, a Puzzle Game. Turky on the Run Development. The Journey Ahead. Deployment and Monetization. Appendices. Details ISBN1482216612 Author Roberto Dillon Short Title HTML5 GAME DEVELOPMENT FROM TH Language English ISBN-10 1482216612 ISBN-13 9781482216615 Media Book Format Paperback Year 2014 Pages 266 Affiliation James Cook University, Singapore AU Release Date 2014-03-27 NZ Release Date 2014-03-27 US Release Date 2014-03-27 UK Release Date 2014-03-27 Imprint Apple Academic Press Inc. Place of Publication Oakville Country of Publication Canada Illustrations 293 Illustrations, black and white Publisher Apple Academic Press Inc. Publication Date 2014-03-27 Alternative 9781138427686 DEWEY 794.81674 Audience Professional & Vocational We've got this At The Nile, if you're looking for it, we've got it. With fast shipping, low prices, friendly service and well over a million items - you're bound to find what you want, at a price you'll love! TheNile_Item_ID:136031000;
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ISBN-13: 9781482216615
Book Title: HTML5 Game Development from the Ground Up with Construct 2
Number of Pages: 266 Pages
Language: English
Publication Name: Html5 Game Development from the Ground Up with Construct 2
Publisher: Apple Academic Press Inc.
Publication Year: 2014
Subject: Animation
Item Height: 234 mm
Item Weight: 431 g
Type: Textbook
Author: Roberto Dillon
Item Width: 156 mm
Format: Paperback