Description: A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons"(r) "Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11 20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed home base for paragon-tier adventurers the interplanar city of Sigil.", A source of inspiration for Dungeon Masters of any level This core rulebook for the Dungeons & Dragons ® Roleplaying Game features advice and rules for Dungeon Masters of all levels of experience, with a particular focus on running adventures and campaigns in the paragon tier (levels 11--20). It includes advanced encounter-building tools (including traps and skill challenges), storytelling tips to bring your game to life, new monster frameworks to help you craft the perfect villain, example campaign arcs, a comprehensive look at skill challenges, and a detailed "home base" for paragon-tier adventurers-the interplanar city of Sigil.
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Location: La Crosse, Wisconsin
End Time: 2024-11-05T03:00:43.000Z
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All returns accepted: ReturnsNotAccepted
Book Title: Dungeon Master's Guide 2
Number of Pages: 224 Pages
Language: English
Publisher: Wizards of the Coast
Topic: Role Playing & Fantasy
Item Height: 0.7 in
Publication Year: 2009
Illustrator: Yes
Genre: Games & Activities
Item Weight: 28.9 Oz
Author: Robin D. Laws, Wizards of the Coast Team, Mike Mearls, Greg Gorden
Item Length: 11.2 in
Item Width: 8.5 in
Book Series: 4th Edition D & D Ser.
Format: Hardcover